Adrenaline Shot
A serum that fully restores stamina and temporarily increases stamina regeneration.
- Stamina: 5/s
- Duration: 10s
- Use Time: 1s
Agave Juice
A concoction that temporarily increases stamina regeneration, at a small initial cost to health.
- Damage: 5
- Stamina: 5/s
- Duration: 10s
- Use Time: 1s
Bandage
A medical item that gradually restores health over time.
- Healing: 2/s
- Duration: 10s
- Use Time: 1.5s
Barricade Kit
A deployable cover that can block incoming damage until it breaks.
- Health: 500
Binoculars
A basic pair of binoculars with two levels of magnification.
Blaze Grenade
A grenade that detonates on impact, covering an area in fire that deals damage over time.
- Damage: 5/s
- Duration: 10s
- Radius: 10m
Blaze Grenade Trap
A laser trip wire that detonates a Blaze Grenade.
- Damage: 5/s
- Duration: 10s
Blue Light Stick
A throwable chemical light that illuminates the area around it.
- Illumination Radius: 7m
- Duration: 40s
Deadline
A mine that deals damage to anything within its radius once the timer runs out.
- Damage: 1000
- Radius: 10m
- Timer Duration: 6s
Defibrillator
An injection that quickly revives downed raiders and restores some health.
- Healing: 50
- Use Time: 1.5s
Door Blocker
A locking mechanism that can be placed on large metal doors to limit access.
Explosive Mine
A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
- Damage: 40
- Radius: 7.5m
Firecracker
A device that sparks and pops in a pleasant manner.
Fireworks Box
A remotely triggered arrangement of dazzling fireworks, sure to put on a show.
Flame Spray
A classic makeshift weapon, sure to leave scorch marks.
- Damage: 10/s
Fruit Mix
A food item that moderately increases both health and stamina.
- Healing: 25
- Stamina: 50
- Use Time: 2s
Gas Grenade
A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
- Stamina: -25/s
- Duration: 20s
- Radius: 7.5m
Gas Grenade Trap
A laser trip wire that detonates a Gas Grenade.
- Stamina: -25/s
- Duration: 20s
- Radius: 7.5m
Gas Mine
A proximity-triggered mine that pops up and deploys a gas cloud that rapidly drains stamina.
- Stamina Drain: 25/s
- Duration: 20s
- Radius: 7.5m
Green Light Stick
A throwable chemical light that illuminates the area around it.
- Illumination Radius: 7m
- Duration: 40s
Heavy Fuze Grenade
A grenade that detonates after a delay, dealing explosive damage in its radius.
- Damage: 80
- Radius: 7.5m
Herbal Bandage
An improvised medical item that gradually restores health over time.
- Healing: 3.5/s
- Duration: 10s
- Use Time: 1.5s
Jolt Mine
A proximity triggered mine that pops up and stuns anything within its radius.
- ARC Stun Duration: 10s
- Raider Stun Duration: 4s
- Radius: 5m
Li'L Smoke Grenade
A grenade that pops a thick but small smoke cloud on impact, blocking visibility from ARC and other raiders.
- Duration: 8s
- Radius: 2.5m
Light Impact Grenade
A grenade that detonates on impact, dealing explosive damage in a small radius.
- Damage: 30
- Radius: 2.5m
Lure Grenade
A noise device that sticks to surfaces, distracting nearby ARC machines and drawing their fire.
- Duration: 15s
- Radius: 50m
Lure Grenade Trap
A laser trip wire that detonates a Lure Grenade.
- Duration: 15s
- Radius: 50m
Noisemaker
A deployable proximity sensor that sounds an alarm when enemy raiders are detected.
- Trigger Radius: 8m
- Duration: 4s
Photoelectric Cloak
A gadget that allows the user to conceal themselves from ARC.
Pulse Mine
A proximity-triggered mine that pops up and knocks back anything within its radius.
- Radius: 7.5m
Red Light Stick
A throwable chemical light that illuminates the area around it.
- Illumination Radius: 7m
- Duration: 40s
Remote Raider Flare
A deployable device that, when manually triggered, launches a Raider Distress Flare.
Seeker Grenade
A homing grenade that targets a single nearby ARC dealing explosive damage on impact.
- Damage: 50
- Homing Range: 20m
Shaker
A rhythmic instrument used to attract ARC's attention, and impress other Raiders.
Can Be Found In:
Shield Recharger
A handheld repair kit that recharges a shield on use.
- Recharge: 4/s
- Duration: 10s
- Use Time: 2s
Showstopper
A grenade that detonates after a delay, stunning enemies within its radius.
- ARC Stun Duration: 10s
- Raider Stun Duration: 2s
- Radius: 6m
Shrapnel Grenade
A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.
- Damage: 60
- Radius: 6m
Smoke Grenade
A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
- Duration: 20s
- Radius: 7.5m
Smoke Grenade Trap
A deployable laser trip wire that detonates a Smoke Grenade.
- Radius: 7.5m
- Duration: 20s
Snap Blast Grenade
A grenade that sticks to surfaces, dealing explosive damage after a short delay.
- Damage: 70
- Radius: 7.5m
Snap Hook
A gadget that allows the user to scale structures and cover large distances.
- Range: 20m
Snowball
A compact snowball fashioned out of the most malleable and aerodynamic snow.
Sterilized Bandage
A medical item that gradually restores a large amount health over time.
- Healing: 5/s
- Duration: 10s
- Use Time: 1.5s
Surge Shield Recharger
A handheld kit that recharges a shield on use.
- Shield: 50
- Use Time: 5s
Tagging Grenade
A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
- Duration: 30s
- Radius: 6m
Trigger 'Nade
A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.
- Damage: 90
- Radius: 7.5m
Vita Shot
A medical item that restores a large amount of health.
- Healing: 50
- Use Time: 4s
Vita Spray
A medical item that continuously restores health during use. Can be used on yourself or your allies.
- Healing: 10/s
- Capacity: 150
Wolfpack
A grenade that scatters into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
- Damage: 166x12
- Radius: 100m
Yellow Light Stick
A throwable chemical light that illuminates the area around it.
- Illumination Radius: 7m
- Duration: 40s
Zipline
A deployable zipline that allows you to quickly move between two locations.
- Range: 60m