Items: 51 / 505

Adrenaline Shot

Quick Use
common

A serum that fully restores stamina and temporarily increases stamina regeneration.

  • Stamina: 5/s
  • Duration: 10s
  • Use Time: 1s
Stack size:5
Weight:0.2 KG
Price:300

Agave Juice

Quick Use
common

A concoction that temporarily increases stamina regeneration, at a small initial cost to health.

  • Damage: 5
  • Stamina: 5/s
  • Duration: 10s
  • Use Time: 1s
Stack size:1
Weight:0 KG
Price:0

Bandage

Quick Use
common

A medical item that gradually restores health over time.

  • Healing: 2/s
  • Duration: 10s
  • Use Time: 1.5s
Stack size:5
Weight:0.1 KG
Price:250

Barricade Kit

Quick Use
uncommon

A deployable cover that can block incoming damage until it breaks.

  • Health: 500
Stack size:3
Weight:0.4 KG
Price:640

Binoculars

Quick Use
common

A basic pair of binoculars with two levels of magnification.

Stack size:1
Weight:0.5 KG
Price:640

Blaze Grenade

Quick Use
rare

A grenade that detonates on impact, covering an area in fire that deals damage over time.

  • Damage: 5/s
  • Duration: 10s
  • Radius: 10m
Stack size:5
Weight:0.2 KG
Price:1,600

Blaze Grenade Trap

Quick Use
rare

A laser trip wire that detonates a Blaze Grenade.

  • Damage: 5/s
  • Duration: 10s
Stack size:3
Weight:0.3 KG
Price:1,000

Blue Light Stick

Quick Use
common

A throwable chemical light that illuminates the area around it.

  • Illumination Radius: 7m
  • Duration: 40s
Stack size:5
Weight:0.15 KG
Price:150

Deadline

Quick Use
epic

A mine that deals damage to anything within its radius once the timer runs out.

  • Damage: 1000
  • Radius: 10m
  • Timer Duration: 6s
Stack size:1
Weight:1 KG
Price:6,000

Defibrillator

Quick Use
rare

An injection that quickly revives downed raiders and restores some health.

  • Healing: 50
  • Use Time: 1.5s
Stack size:3
Weight:0.75 KG
Price:1,000

Door Blocker

Quick Use
common

A locking mechanism that can be placed on large metal doors to limit access.

Stack size:3
Weight:0.2 KG
Price:270

Explosive Mine

Quick Use
rare

A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.

  • Damage: 40
  • Radius: 7.5m
Stack size:3
Weight:0.4 KG
Price:1,500

Firecracker

Quick Use
common

A device that sparks and pops in a pleasant manner.

Stack size:5
Weight:0.05 KG
Price:270

Fireworks Box

Quick Use
rare

A remotely triggered arrangement of dazzling fireworks, sure to put on a show.

Stack size:1
Weight:0.5 KG
Price:2,000

Flame Spray

Quick Use
uncommon

A classic makeshift weapon, sure to leave scorch marks.

  • Damage: 10/s
Stack size:5
Weight:0.5 KG
Price:640

Fruit Mix

Quick Use
uncommon

A food item that moderately increases both health and stamina.

  • Healing: 25
  • Stamina: 50
  • Use Time: 2s
Stack size:1
Weight:1 KG
Price:1,234

Gas Grenade

Quick Use
uncommon

A grenade that creates a lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.

  • Stamina: -25/s
  • Duration: 20s
  • Radius: 7.5m
Stack size:3
Weight:0.2 KG
Price:1,234

Gas Grenade Trap

Quick Use
common

A laser trip wire that detonates a Gas Grenade.

  • Stamina: -25/s
  • Duration: 20s
  • Radius: 7.5m
Stack size:3
Weight:0.25 KG
Price:300

Gas Mine

Quick Use
common

A proximity-triggered mine that pops up and deploys a gas cloud that rapidly drains stamina.

  • Stamina Drain: 25/s
  • Duration: 20s
  • Radius: 7.5m
Stack size:3
Weight:0.25 KG
Price:270

Green Light Stick

Quick Use
common

A throwable chemical light that illuminates the area around it.

  • Illumination Radius: 7m
  • Duration: 40s
Stack size:5
Weight:0.15 KG
Price:150

Heavy Fuze Grenade

Quick Use
rare

A grenade that detonates after a delay, dealing explosive damage in its radius.

  • Damage: 80
  • Radius: 7.5m
Stack size:3
Weight:0.2 KG
Price:1,600

Herbal Bandage

Quick Use
uncommon

An improvised medical item that gradually restores health over time.

  • Healing: 3.5/s
  • Duration: 10s
  • Use Time: 1.5s
Stack size:5
Weight:0.15 KG
Price:900

Jolt Mine

Quick Use
rare

A proximity triggered mine that pops up and stuns anything within its radius.

  • ARC Stun Duration: 10s
  • Raider Stun Duration: 4s
  • Radius: 5m
Stack size:3
Weight:0.2 KG
Price:850

Li'L Smoke Grenade

Quick Use
common

A grenade that pops a thick but small smoke cloud on impact, blocking visibility from ARC and other raiders.

  • Duration: 8s
  • Radius: 2.5m
Stack size:5
Weight:0.15 KG
Price:300

Light Impact Grenade

Quick Use
uncommon

A grenade that detonates on impact, dealing explosive damage in a small radius.

  • Damage: 30
  • Radius: 2.5m
Stack size:5
Weight:0.1 KG
Price:270

Lure Grenade

Quick Use
uncommon

A noise device that sticks to surfaces, distracting nearby ARC machines and drawing their fire.

  • Duration: 15s
  • Radius: 50m
Stack size:3
Weight:0.4 KG
Price:1,000

Lure Grenade Trap

Quick Use
uncommon

A laser trip wire that detonates a Lure Grenade.

  • Duration: 15s
  • Radius: 50m
Stack size:3
Weight:0.25 KG
Price:1,000

Noisemaker

Quick Use
common

A deployable proximity sensor that sounds an alarm when enemy raiders are detected.

  • Trigger Radius: 8m
  • Duration: 4s
Stack size:3
Weight:0.3 KG
Price:640

Photoelectric Cloak

Quick Use
epic

A gadget that allows the user to conceal themselves from ARC.

Stack size:1
Weight:1 KG
Price:5,000

Pulse Mine

Quick Use
uncommon

A proximity-triggered mine that pops up and knocks back anything within its radius.

  • Radius: 7.5m
Stack size:3
Weight:0.25 KG
Price:470

Red Light Stick

Quick Use
common

A throwable chemical light that illuminates the area around it.

  • Illumination Radius: 7m
  • Duration: 40s
Stack size:5
Weight:0.15 KG
Price:150

Remote Raider Flare

Quick Use
common

A deployable device that, when manually triggered, launches a Raider Distress Flare.

Stack size:3
Weight:0.2 KG
Price:270

Seeker Grenade

Quick Use
uncommon

A homing grenade that targets a single nearby ARC dealing explosive damage on impact.

  • Damage: 50
  • Homing Range: 20m
Stack size:5
Weight:0.2 KG
Price:640

Shaker

Quick Use
uncommon

A rhythmic instrument used to attract ARC's attention, and impress other Raiders.

Can Be Found In:

residential
Stack size:1
Weight:0.2 KG
Price:1,000

Shield Recharger

Quick Use
uncommon

A handheld repair kit that recharges a shield on use.

  • Recharge: 4/s
  • Duration: 10s
  • Use Time: 2s
Stack size:5
Weight:0.15 KG
Price:520

Showstopper

Quick Use
rare

A grenade that detonates after a delay, stunning enemies within its radius.

  • ARC Stun Duration: 10s
  • Raider Stun Duration: 2s
  • Radius: 6m
Stack size:5
Weight:0.4 KG
Price:2,200

Shrapnel Grenade

Quick Use
uncommon

A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.

  • Damage: 60
  • Radius: 6m
Stack size:5
Weight:0.15 KG
Price:800

Smoke Grenade

Quick Use
rare

A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.

  • Duration: 20s
  • Radius: 7.5m
Stack size:5
Weight:0.2 KG
Price:640

Smoke Grenade Trap

Quick Use
rare

A deployable laser trip wire that detonates a Smoke Grenade.

  • Radius: 7.5m
  • Duration: 20s
Stack size:3
Weight:0.3 KG
Price:640

Snap Blast Grenade

Quick Use
uncommon

A grenade that sticks to surfaces, dealing explosive damage after a short delay.

  • Damage: 70
  • Radius: 7.5m
Stack size:3
Weight:0.2 KG
Price:800

Snap Hook

Quick Use
legendary

A gadget that allows the user to scale structures and cover large distances.

  • Range: 20m
Stack size:1
Weight:5 KG
Price:14,000

Snowball

Quick Use
common

A compact snowball fashioned out of the most malleable and aerodynamic snow.

Stack size:5
Weight:0.2 KG
Price:10

Sterilized Bandage

Quick Use
rare

A medical item that gradually restores a large amount health over time.

  • Healing: 5/s
  • Duration: 10s
  • Use Time: 1.5s
Stack size:3
Weight:0.2 KG
Price:2,000

A handheld kit that recharges a shield on use.

  • Shield: 50
  • Use Time: 5s
Stack size:5
Weight:0.2 KG
Price:1,200

Tagging Grenade

Quick Use
rare

A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.

  • Duration: 30s
  • Radius: 6m
Stack size:3
Weight:0.4 KG
Price:1,000

Trigger 'Nade

Quick Use
rare

A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.

  • Damage: 90
  • Radius: 7.5m
Stack size:3
Weight:0.4 KG
Price:1,000

Vita Shot

Quick Use
rare

A medical item that restores a large amount of health.

  • Healing: 50
  • Use Time: 4s
Stack size:3
Weight:0.4 KG
Price:2,200

Vita Spray

Quick Use
epic

A medical item that continuously restores health during use. Can be used on yourself or your allies.

  • Healing: 10/s
  • Capacity: 150
Stack size:1
Weight:1 KG
Price:3,400

Wolfpack

Quick Use
epic

A grenade that scatters into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.

  • Damage: 166x12
  • Radius: 100m
Stack size:1
Weight:1 KG
Price:6,000

Yellow Light Stick

Quick Use
common

A throwable chemical light that illuminates the area around it.

  • Illumination Radius: 7m
  • Duration: 40s
Stack size:5
Weight:0.15 KG
Price:150

Zipline

Quick Use
rare

A deployable zipline that allows you to quickly move between two locations.

  • Range: 60m
Stack size:3
Weight:0.4 KG
Price:1,000